I’m a huge fan of automation when the scenario allows for it. Maybe you need to keep track of guest information when they RSVP to your event, or maybe you need to monitor and react to feeds of data. These are two of many possible scenarios where you probably wouldn’t want to do things manually.
There are quite a few tools that are designed to automate your life. Some of the popular tools include IFTTT, Zapier, and Automate. The idea behind these services is that given a trigger, you can do a series of events.
In this tutorial, we’re going to see how to collect Twitter data with Zapier, store it in MongoDB using a Realm webhook function, and then run aggregations on it using the MongoDB query language (MQL).
Read MoreI’m a huge Raspberry Pi advocate and own more of them than any single person should own. They are cheap, moderately powerful, and are useful for quite a few circumstances.
In a previous tutorial titled, Emulate Classic Video Games On A Raspberry Pi Zero With RetroPie, I demonstrated how to repurpose an old Raspberry Pi Zero to be a gaming console about the size of an Amazon Fire Stick. For $5.00 to $10.00, these devices make retro gaming possible with little setup involved.
Recently, my buddy Mark Smith told me about the Retroflag GPi case, a case with a screen, speaker, and all the expectations of a handheld. This thing looks just like a classic Nintendo Gameboy, but has better hardware and is powered by a Raspberry Pi Zero. It is incredibly awesome.
In this tutorial, we’re going to go a step further. We’re going to take a Raspberry Pi Zero and combine it with a Retroflag GPi case to make a portable retro gaming powerhouse.
Read MoreIf you’re in the technology space, you’ve probably stumbled upon Hacker News at some point or another. Maybe you’re interested in knowing what’s popular this week for technology or maybe you have something to share. It’s a platform for information.
The problem is that you’re going to find too much information on Hacker News without a particularly easy way to filter through it to find the topics that you’re interested in. Let’s say, for example, you want to know information about Bitcoin as soon as it is shared. How would you do that on the Hacker News website?
In this tutorial, we’re going to learn how to parse through Hacker News data as it is created, filtering for only the topics that we’re interested in. We’re going to do a sentiment analysis on the potential matches to rank them, and then we’re going to store this information in MongoDB so we can run reports from it. We’re going to do it all with Node.js and some simple pipelines.
Read MoreWhen it comes to game development, you’re almost always going to need to store information about your player. This information could be around how many health points you currently have in the game or it can extend beyond the game-play experience and into details such as the billing information for the person playing the game. When we talk about this type of data, we’re talking about a user profile store.
The user profile has everything about the user or player and doesn’t end at health points or billing information.
In this tutorial, we’re going to look at creating user profiles in a game that leverages the Phaser game development framework, JavaScript, and MongoDB.
Read MoreI’ve been a gamer since the 1990s, so 2D side-scrolling platformer games like Super Mario Bros. hold a certain place in my heart. Today, 2D games are still being created, but with the benefit of having connectivity to the internet, whether that be to store your player state information, to access new levels, or something else.
Every year, MongoDB holds an internal company-wide hackathon known as Skunkworks. During Skunkworks, teams are created and using our skills and imagination, we create something to make MongoDB better or something that uses MongoDB in a neat way. For Skunkworks 2020, I (Nic Raboy) teamed up with Barry O’Neill to create a side-scrolling platformer game with Unity that queries and sends data between MongoDB and the game. Internally, this project was known as The Untitled Leafy Game.
In this tutorial, we’re going to see what went into creating a game like The Untitled Leafy Game using Unity as the game development framework and MongoDB Realm for data storage and back end.
Read MoreIt’s that time of year again. It is time to reflect on the things that happened on The Polyglot Developer, what went well, what didn’t go so well, and what the upcoming year looks like.
If this is your first time stumbling on an annual report article for The Polyglot Developer, you won’t find any tutorial content. This is mostly a numbers-based reflection, but it could be useful if you’re interested in building your own blog, video channel, or overall brand.
In this particular activity report, we’ll follow the same formula as the 2019 report, which includes analyzing the written content on the blog, video tutorials on YouTube, the podcast and Twitch channel, and any services and operating costs required to keep the channels alive.
Read MoreOne of the many great things about MongoDB is how secure you can make your data in it. In addition to network and user-based rules, you have encryption of your data at rest, encryption over the wire, and now recently, client-side encryption known as client-side field level encryption (CSFLE).
So, what exactly is client-side field level encryption (CSFLE) and how do you use it?
With field level encryption, you can choose to encrypt certain fields within a document, client-side, while leaving other fields as plain text. This is particularly useful because when viewing a CSFLE document with the CLI, Compass, or directly within Altas, the encrypted fields will not be human readable. When they are not human readable, if the documents should get into the wrong hands, those fields will be useless to the malicious user. However, when using the MongoDB language drivers while using the same encryption keys, those fields can be decrypted and are queryable within the application.
In this quick start themed tutorial, we’re going to see how to use MongoDB field level encryption with the Go programming language (Golang). In particular, we’re going to be exploring automatic encryption rather than manual encryption.
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